//------------------------------------------------------------------------------ // // This code was generated from a template. // // Manual changes to this file may cause unexpected behavior in your application. // Manual changes to this file will be overwritten if the code is regenerated. // //------------------------------------------------------------------------------ namespace EnVisage { using System; using System.Collections.Generic; public partial class Team { public Team() { this.PeopleResources = new HashSet(); this.Team2Project = new HashSet(); this.Team2Scenario = new HashSet(); this.Team2View = new HashSet(); this.User2Team = new HashSet(); this.TeamAllocations = new HashSet(); } public System.Guid Id { get; set; } public string Name { get; set; } public Nullable CompanyId { get; set; } public Nullable CostCenterId { get; set; } public Nullable ReportsTo { get; set; } public Nullable PlannedCapacityScenarioId { get; set; } public Nullable ActualCapacityScenarioId { get; set; } public virtual Company Company { get; set; } public virtual Contact Contact { get; set; } public virtual CreditDepartment CreditDepartment { get; set; } public virtual ICollection PeopleResources { get; set; } public virtual Scenario PlannedCapacityScenario { get; set; } public virtual Scenario ActualCapacityScenario { get; set; } public virtual ICollection Team2Project { get; set; } public virtual ICollection Team2Scenario { get; set; } public virtual ICollection Team2View { get; set; } public virtual ICollection User2Team { get; set; } public virtual ICollection TeamAllocations { get; set; } } }