//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace Resources { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option or rebuild the Visual Studio project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Web.Application.StronglyTypedResourceProxyBuilder", "15.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Buttons { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Buttons() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Resources.Buttons", global::System.Reflection.Assembly.Load("App_GlobalResources")); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to Activate. /// internal static string Common_Activate { get { return ResourceManager.GetString("Common_Activate", resourceCulture); } } /// /// Looks up a localized string similar to Adjust Financials. /// internal static string Common_AdjustFinancials { get { return ResourceManager.GetString("Common_AdjustFinancials", resourceCulture); } } /// /// Looks up a localized string similar to Back to Details. /// internal static string Common_BackToDetails { get { return ResourceManager.GetString("Common_BackToDetails", resourceCulture); } } /// /// Looks up a localized string similar to Back to. /// internal static string Common_BackTo_ { get { return ResourceManager.GetString("Common_BackTo_", resourceCulture); } } /// /// Looks up a localized string similar to Cancel. /// internal static string Common_Cancel { get { return ResourceManager.GetString("Common_Cancel", resourceCulture); } } /// /// Looks up a localized string similar to Continue to Details. /// internal static string Common_ContinueToDetails { get { return ResourceManager.GetString("Common_ContinueToDetails", resourceCulture); } } /// /// Looks up a localized string similar to Continue to Financials. /// internal static string Common_ContinueToFinancials { get { return ResourceManager.GetString("Common_ContinueToFinancials", resourceCulture); } } /// /// Looks up a localized string similar to Copy. /// internal static string Common_Copy { get { return ResourceManager.GetString("Common_Copy", resourceCulture); } } /// /// Looks up a localized string similar to Create Template. /// internal static string Common_CreateTemplate { get { return ResourceManager.GetString("Common_CreateTemplate", resourceCulture); } } /// /// Looks up a localized string similar to Delete. /// internal static string Common_Delete { get { return ResourceManager.GetString("Common_Delete", resourceCulture); } } /// /// Looks up a localized string similar to Ok. /// internal static string Common_Ok { get { return ResourceManager.GetString("Common_Ok", resourceCulture); } } /// /// Looks up a localized string similar to Save. /// internal static string Common_Save { get { return ResourceManager.GetString("Common_Save", resourceCulture); } } /// /// Looks up a localized string similar to Save As. /// internal static string Common_SaveAs { get { return ResourceManager.GetString("Common_SaveAs", resourceCulture); } } /// /// Looks up a localized string similar to Save as Draft. /// internal static string Common_SaveAsDraft { get { return ResourceManager.GetString("Common_SaveAsDraft", resourceCulture); } } /// /// Looks up a localized string similar to Save Changes. /// internal static string Common_SaveChanges { get { return ResourceManager.GetString("Common_SaveChanges", resourceCulture); } } /// /// Looks up a localized string similar to Submit Changes. /// internal static string Common_SubmitChanges { get { return ResourceManager.GetString("Common_SubmitChanges", resourceCulture); } } /// /// Looks up a localized string similar to Back to Scenario Info. /// internal static string Scenario_BackToInfo { get { return ResourceManager.GetString("Scenario_BackToInfo", resourceCulture); } } /// /// Looks up a localized string similar to Open Project. /// internal static string Scenario_OpenProject { get { return ResourceManager.GetString("Scenario_OpenProject", resourceCulture); } } /// /// Looks up a localized string similar to Save Scenario. /// internal static string Scenario_Save { get { return ResourceManager.GetString("Scenario_Save", resourceCulture); } } } }