//------------------------------------------------------------------------------
//
// This code was generated from a template.
//
// Manual changes to this file may cause unexpected behavior in your application.
// Manual changes to this file will be overwritten if the code is regenerated.
//
//------------------------------------------------------------------------------
namespace EnVisage
{
using System;
using System.Collections.Generic;
public partial class Skill
{
public Skill()
{
this.Skills = new HashSet();
this.Skill2Resource = new HashSet();
}
public System.Guid Id { get; set; }
public System.DateTime DateCreated { get; set; }
public string Name { get; set; }
public byte[] EditTimestamp { get; set; }
public Nullable ParentId { get; set; }
public bool HasChildren { get; set; }
public virtual ICollection Skills { get; set; }
public virtual Skill ParentSkill { get; set; }
public virtual ICollection Skill2Resource { get; set; }
}
}