//------------------------------------------------------------------------------ // // This code was generated from a template. // // Manual changes to this file may cause unexpected behavior in your application. // Manual changes to this file will be overwritten if the code is regenerated. // //------------------------------------------------------------------------------ namespace EnVisage { using System; using System.Collections.Generic; public partial class Skill { public Skill() { this.Skills = new HashSet(); this.Skill2Resource = new HashSet(); } public System.Guid Id { get; set; } public System.DateTime DateCreated { get; set; } public string Name { get; set; } public byte[] EditTimestamp { get; set; } public Nullable ParentId { get; set; } public bool HasChildren { get; set; } public virtual ICollection Skills { get; set; } public virtual Skill ParentSkill { get; set; } public virtual ICollection Skill2Resource { get; set; } } }