61 lines
3.1 KiB
C#
61 lines
3.1 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated from a template.
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//
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// Manual changes to this file may cause unexpected behavior in your application.
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// Manual changes to this file will be overwritten if the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace EnVisage
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{
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using System;
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using System.Collections.Generic;
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public partial class ExpenditureCategory
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{
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public ExpenditureCategory()
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{
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this.Expenditure2Expenditure = new HashSet<Expenditure2Expenditure>();
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this.FeeCalculation = new HashSet<FeeCalculation>();
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this.Rates = new HashSet<Rate>();
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this.Expenditure2Expenditure1 = new HashSet<Expenditure2Expenditure>();
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this.ScenarioDetail = new HashSet<ScenarioDetail>();
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this.PeopleResourceAllocations = new HashSet<PeopleResourceAllocation>();
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this.TeamAllocations = new HashSet<TeamAllocation>();
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this.Holiday2ExpenditureCategory = new HashSet<Holiday2ExpenditureCategory>();
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this.PeopleResources = new HashSet<PeopleResource>();
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this.PeopleResourceExpCatChanges = new HashSet<PeopleResourceExpCatChange>();
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}
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public System.Guid Id { get; set; }
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public System.Guid ExpenditureId { get; set; }
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public System.Guid GLId { get; set; }
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public System.Guid UOMId { get; set; }
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public System.Guid CreditId { get; set; }
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public Nullable<int> Type { get; set; }
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public Nullable<int> UseType { get; set; }
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public string CGEFX { get; set; }
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public Nullable<int> WksSubjectToFee { get; set; }
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public Nullable<System.Guid> SystemAttributeOne { get; set; }
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public Nullable<System.Guid> SystemAttributeTwo { get; set; }
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public string Name { get; set; }
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public bool AllowResourceAssignment { get; set; }
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public virtual CreditDepartment CreditDepartment { get; set; }
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public virtual Expenditure Expenditure { get; set; }
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public virtual UOM UOM { get; set; }
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public virtual ICollection<Expenditure2Expenditure> Expenditure2Expenditure { get; set; }
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public virtual ICollection<FeeCalculation> FeeCalculation { get; set; }
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public virtual ICollection<Rate> Rates { get; set; }
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public virtual ICollection<Expenditure2Expenditure> Expenditure2Expenditure1 { get; set; }
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public virtual ICollection<ScenarioDetail> ScenarioDetail { get; set; }
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public virtual ICollection<PeopleResourceAllocation> PeopleResourceAllocations { get; set; }
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public virtual GLAccount GLAccount { get; set; }
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public virtual ICollection<TeamAllocation> TeamAllocations { get; set; }
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public virtual ICollection<Holiday2ExpenditureCategory> Holiday2ExpenditureCategory { get; set; }
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public virtual ICollection<PeopleResource> PeopleResources { get; set; }
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public virtual ICollection<PeopleResourceExpCatChange> PeopleResourceExpCatChanges { get; set; }
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}
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}
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